Argus Labs is working from first principles to synthesize bleeding-edge blockchain research with thoughtful game design.
May 9
🏢 In-office - San Francisco
Argus Labs is working from first principles to synthesize bleeding-edge blockchain research with thoughtful game design.
• Design, develop, and maintain highly scalable and performant game server systems. • Implement server-side logic for real-time online multiplayer games. • Design and develop toolings to simplify client-server state synchronization and communication. • Contribute to the development of World Engine, our open-source horizontally scalable game server framework. • Optimize game server performance, reliability, and security. • Develop tools and automation scripts to aid in-game server deployment and operations. • Collaborate with game designers, artists, and client engineers. • Stay up-to-date on the latest game server technologies and architectures.
• Experience writing backend services in Go, Java, or Javascript. • Deep understanding of multiplayer networking architecture and different client-server synchronization strategies. • Experience in Unity and C#. • Familiarity with public cloud infrastructure (AWS, Azure, GCP, etc) and infrastructure-as-code tooling (Terraform, Pulumi, or CDK). • Proficiency in utilizing APM and other observability toolings to diagnose backend services issues and optimize performance. • Familiarity with CI/CD tools (GitHub Action, Jenkins, etc)
• Flexible PTO (2 weeks required) + holidays • 100% employer-covered medical, dental, and vision insurance (US) • 401k (US) • Up to $1500 desk set-up stipend • Company retreats
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