About Skydance Media Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences$1. .$1
film • television • interactive • virtual reality • VR
September 6
🏡 Remote – Anywhere in California
About Skydance Media Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences$1. .$1
film • television • interactive • virtual reality • VR
• Tackle industry leading technical problems, driving both the vision for and the solutions to those challenges • Design, implement and maintain game systems using Unreal Engine 5 • Share your best practices for development in Unreal Engine 5 • Inform and refine how we use World Partition and Data Layers in our world building process • Evaluate and promote asset hygiene to maintain Unreal Editor Performance and team velocity • Contribute to features, tools, and debug functionality to support narrative development • Collaborate with everyone, including designers, artists, animators and other engineers • Perform as-needed ad hoc generalist work (some examples could include profiling and optimization, localization, achievements, middleware integration, save-load, nav mesh) • Use your extensive expertise in game development to ensure the product is fun and meets the highest standards of quality, performance, and polish
• Take risks in order to push the technology forward in new and innovative ways • Thrive in a self-driven environment • Have excellent interpersonal and communication skills • Exhibit excellent C++ skills and software engineering principles • Have a high-quality bar for results and the engineering discipline to get there • Have proven examples of owning systems and features in any aspect of game development • Have shipped at least one product using Unreal Engine • Have at least ten (10) years professional programming experience and have taken a large game through all stages of production
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